Generalized Image Acquisition and Analysis

Maximum Mipmaps for Fast, Accurate, and Scalable Dynamic Height Field Rendering

This paper presents a GPU-based, fast, and accurate dynamic height field rendering technique that scales well to large scale height fields. Current real-time rendering algorithms for dynamic height fields employ approximate ray-height field intersection methods, whereas accurate algorithms require pre-computation in the order of seconds to minutes and are thus not suitable for dynamic height field rendering. We alleviate this problem by using maximum mipmaps, a hierarchical data structure supporting accurate and efficient rendering while simultaneously lowering the pre-computation costs to negligible levels. Furthermore, maximum mipmaps allow for view-dependent level-of-detail rendering. In combination with hierarchical ray-stepping this results in an efficient intersection algorithm for large scale height fields.

Teaching

winter term 2014/15

Lectures

winter term 2013/14

Advanced Display Technology
Ivo Ihrke, Pascal Picart

winter term 2012/13

Seminars

Parallel Visual Computing
Ivo Ihrke, Tobias Ritschel, Mario Fritz

summer term 2012

Lectures

Computational Photography
Ivo Ihrke
Universität des Saarlandes


winter term 2011/12

Seminars

summer term 2011

Lectures

Computational Photography
Ivo Ihrke
Universität des Saarlandes / JKU Linz
Hispos

winter term 2010/11

Seminars

Research Topics in Computational Photography (project-based seminar)
Ivo Ihrke

summer term 2010

Lectures

Computational Photography
Ivo Ihrke, Matthias Hullin
Universität des Saarlandes

winter term 2009/10

Seminars

Computational Photography and Videography
Ivo Ihrke, Christian Theobalt



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