In the first part, this lecture covers advanced display technology such as projector arrays, projection onto non-planar surfaces, field-of-view extension, depth-of-field extension, dynamic range extension, and 3D display technology, focussing on glasses-free techniques. In the second part, we will discuss holographic techniques, recording principles, noise issues (speckle), and computational aspects for Computer Generated Holography.
3D display technologies including holography
Last Modification : Monday 8 January 2018